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Freya Selene
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Posted - 2005.07.02 23:59:00 -
[1]
As the game is right now alot of people avoid PVP couse of the major cost that comes with it if they lose.
They rather stay in empire space couse of the high risk of losing there ships, and needing a few months/weeks to recover there loses.
How about the following idee's.
Decrease mineral building need by 50%. Decrease insurance cost by 50% And ofcourse insurance payout by 50%
This way it will become easyer to suply ships, easyer to replacy them and give alot of people more curage in losing ships and therefor participate in PvP/FvF (fleet vs fleet).
Flame away.
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Freya Selene
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Posted - 2005.07.03 00:45:00 -
[2]
You mean the reason alot of people fly in gang squads, couse of the fear flying solo?
If been living on the edges of empire for quiet some time now, and the "real pvpers" i met where allways 5+ and when the odds are 1 vs 1 or 2 vs 2 they stay docked untill the rest of the overwelming squad arives.
Not that iam trying to flame on the use of gangs/squads or fleets overall. But even the pvpers in general dont fight even numbers couse the losses have to great of impact on the gameplay.
The reason i posted the idee is not only for the replacing of ships but mainly for the side effect of it. People wont morn to mutch about loses if its cheaper then it is now and it will increase traffic/exploration/fighting and alot more.
Personaly i think it will have a good/big impact on the gameplay experience of alot of players, as even those that dont play 3+ years are able to deal with the losses the have.
Nothing worst for a new player when gething shot up and needing a few months to recover for there losses. The changes are high he will never return of stay in empire.
Greets,
Freya Selene.
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Freya Selene
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Posted - 2005.07.03 02:27:00 -
[3]
Dishing the mining system would mean alot of people who do like it get "unemployed". That would be a negative effect.
Negative could also be that mineral prices would drop couse only 50% would be needed to build the ships. However i think that wont be the case (not 50% that is) becouse people will be losing more ships as they fight/explore/try more. So demand of ships would increase.
So overall things still would stay in balance...
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Freya Selene
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Posted - 2005.07.03 11:59:00 -
[4]
Originally by: Kal'Zera And to increase the insurance payout would totally imbalance and ruin the game.
As stated above payout down by 50% not increased. Equal to the cost of ships.
To be honest the reason i posted the idee is not to have everyone 100 BS's on stock, if they would they now would have 50 on stock so have the same result. So that awnser is kind of out of context.
The reason is to make it more attractive for others to go into 0.4 to 0.0 and explore the world. Find new objectives instead of stying in Empire doing lvl 4's and mining till they quit the game.
Alot of people i spoke with dont visit the down systems simply becouse they find the pvp to mutch expensive to recover from.
The only persons i see arround are those that allready play for years, those that dont get shot and never return.
But back to the NO Vote, you have any other idee's to increase the activity to less secure space? Couse tbh i dont think the new 30 connection points with the new patch going to be all that great, couse there are anough vet. corporations that will nicely take there spot at the entrance.
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